Showing posts with label week 5. Show all posts
Showing posts with label week 5. Show all posts

Sunday, 28 October 2018

Unity Tutorial 04

The first thing I would like to note is that I prefer to perform the task in the form of a video tutorial more than text form so I was glad that we returned to a more understandable form of tutorials where at least you can see examples what you get on the screen in the process of doing it. To go through these three training videos, I continued to work on the same map as I had before. The first lesson was about how to create all sorts of different varieties of dynamic cursor and how to create and add more UI elements in to the scene. Also how to work with text and how to attach actually command button to a action. The remaining two videos were about how to create a weapon and animation,how to add sound to a swing,and how actually make that to work through scripting and layering. I went through all three videos tutorial, and did everything gradually, step by step , and I was glad that by the end of these tasks I had everything turned out and worked without errors.

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Tuesday, 23 October 2018

Games GDD

I have read the article, and found it interesting. The first part was about generating ideas and how to start that process. It mentions few different methods that can be used once the basic concept is generated, like starting with a game system, or aesthetics, narrative, market research or clone-and-tweak method.  Some other methods are to play a lot of games and think about them critically, or keep a collection of all the ideas.

Then, it talks about prototyping, and how it is important when designing a game, especially that it reduces the risks of badly designing. The more iteration you do, the better the game will get. When prototyping, don't try to design something beautiful and perfect - instead make it quickly, cut corners and don't include anything that isn't absolutely necessary. This means, you should protoype in paper, even though it has some limitations.

After that, the articles gives some examples.

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